lawless-design/website/redirects.js

194 行
4.6 KiB
JavaScript

// Auto-generated redirects
const redirects = [
{
"from": "/gdd-00",
"to": "/00_项目概述/GDD-00-决策总索引"
},
{
"from": "/gdd-25",
"to": "/01_世界观与剧情/GDD-25-洪荒大陆世界观设定"
},
{
"from": "/gdd-27",
"to": "/01_世界观与剧情/GDD-27-修仙小说经典元素设计"
},
{
"from": "/gdd-28",
"to": "/01_世界观与剧情/GDD-28-神话体系与旧日邪神设计"
},
{
"from": "/gdd-01",
"to": "/02_种族与角色/GDD-01-种族系统设计"
},
{
"from": "/gdd-08",
"to": "/02_种族与角色/GDD-08-附录B-各种族境界名称-扩展版"
},
{
"from": "/gdd-09",
"to": "/02_种族与角色/GDD-09-种族出生地与新手区域设计"
},
{
"from": "/gdd-10",
"to": "/02_种族与角色/GDD-10-隐藏天赋完整表"
},
{
"from": "/gdd-11",
"to": "/02_种族与角色/GDD-11-种族转生与转化系统"
},
{
"from": "/gdd-02",
"to": "/03_核心机制/GDD-02-底层核心机制"
},
{
"from": "/gdd-12",
"to": "/03_核心机制/GDD-12-渡劫破镜与境界掉落系统"
},
{
"from": "/gdd-21",
"to": "/03_核心机制/GDD-21-数值平衡与联调参数总表"
},
{
"from": "/gdd-23",
"to": "/03_核心机制/GDD-23-能量体系与功法相性设计"
},
{
"from": "/gdd-03",
"to": "/04_战斗系统/GDD-03-战斗系统设计"
},
{
"from": "/gdd-17",
"to": "/04_战斗系统/GDD-17-技能总库"
},
{
"from": "/gdd-04",
"to": "/05_功法与职业/GDD-04-功法系统设计"
},
{
"from": "/gdd-05",
"to": "/05_功法与职业/GDD-05-职业与生活技能设计"
},
{
"from": "/gdd-24",
"to": "/05_功法与职业/GDD-24-种族传承大师与稀有生活职业"
},
{
"from": "/gdd-26",
"to": "/05_功法与职业/GDD-26-功法心法技能详细设计"
},
{
"from": "/gdd-06",
"to": "/06_经济系统/GDD-06-经济系统设计"
},
{
"from": "/gdd-14",
"to": "/06_经济系统/GDD-14-稀有宝物流转与拍卖系统"
},
{
"from": "/gdd-15",
"to": "/06_经济系统/GDD-15-个性化成长与玩家驱动经济"
},
{
"from": "/gdd-18",
"to": "/07_地图与世界/GDD-18-世界地图副本遗迹生成引擎"
},
{
"from": "/gdd-19",
"to": "/07_地图与世界/GDD-19-怪物图鉴与生成引擎"
},
{
"from": "/gdd-22",
"to": "/07_地图与世界/GDD-22-开放世界随机事件与玩家可交互内容层"
},
{
"from": "/gdd-20",
"to": "/08_装备系统/GDD-20-武器装备与打造系统"
},
{
"from": "/gdd-07",
"to": "/09_社交系统/GDD-07-帮派门派社交系统设计"
},
{
"from": "/gdd-13",
"to": "/09_社交系统/GDD-13-佣兵大厅与悬赏系统"
},
{
"from": "/gdd-16",
"to": "/09_社交系统/GDD-16-社交系统与玩法扩展"
},
{
"from": "/gdd-29",
"to": "/09_社交系统/GDD-29-聊天与信息传递系统设计"
},
{
"from": "/gdd-30",
"to": "/09_社交系统/GDD-30-成就里程碑与图鉴系统设计"
},
{
"from": "/gdd-31",
"to": "/09_社交系统/GDD-31-洞府与个人空间系统设计"
},
{
"from": "/gdd-32",
"to": "/09_社交系统/GDD-32-NPC与势力关系系统设计"
},
{
"from": "/gdd-33",
"to": "/09_社交系统/GDD-33-世界Boss与大型PVE协作机制"
},
{
"from": "/gdd-34",
"to": "/09_社交系统/GDD-34-好友与组队系统设计"
},
{
"from": "/gdd-35",
"to": "/09_社交系统/GDD-35-新手引导系统设计"
},
{
"from": "/prd-01",
"to": "/10_产品需求/PRD-01-核心玩法与系统需求文档"
},
{
"from": "/prd-02",
"to": "/10_产品需求/PRD-02-境界隔离系统需求文档"
},
{
"from": "/prd-03",
"to": "/10_产品需求/PRD-03-热更新与活动系统需求文档"
},
{
"from": "/prd-04",
"to": "/10_产品需求/PRD-04-巫族十二祖巫分支需求文档"
},
{
"from": "/prd-05",
"to": "/10_产品需求/PRD-05-战斗系统需求文档"
},
{
"from": "/prd-06",
"to": "/10_产品需求/PRD-06-经济系统需求文档"
},
{
"from": "/prd-07",
"to": "/10_产品需求/PRD-07-社交系统需求文档"
},
{
"from": "/prd-08",
"to": "/10_产品需求/PRD-08-职业与生活技能系统需求文档"
},
{
"from": "/prd-09",
"to": "/10_产品需求/PRD-09-装备与打造系统需求文档"
},
{
"from": "/prd-10",
"to": "/10_产品需求/PRD-10-新手引导系统需求文档"
},
{
"from": "/gdd-36",
"to": "/12_美术需求/GDD-36-UI与UX设计规范"
}
];
module.exports = redirects;