一些检测仍在等待运行
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- 移除 ConfigManager 配置管理器类 - 移除 GameManager 全局单例管理器类 - 移除 NetworkManager 网络连接管理器类 - 移除 CharacterData 和 ItemData 数据模型类 - 移除 BagScene、BattleScene、LobbyScene 等场景脚本 - 移除 EncounterBubble 和 EventFeedPanel UI组件脚本 - 更新代理邀请文档中的服务器连接方式 - 更新同步状态表格中的代理任务分配信息 - 添加 MiMo 任务完成总结和审查修复记录
442 行
18 KiB
JavaScript
442 行
18 KiB
JavaScript
System.register(["__unresolved_0", "cc", "cc/env", "__unresolved_1", "__unresolved_2", "__unresolved_3"], function (_export, _context) {
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"use strict";
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var _reporterNs, _cclegacy, __checkObsolete__, __checkObsoleteInNamespace__, _decorator, assert, CCBoolean, CCFloat, CCInteger, gfx, Material, rendering, Vec3, Vec4, EDITOR, BuiltinPipelineSettings, BuiltinPipelinePassBuilder, getPingPongRenderTarget, _dec, _dec2, _dec3, _dec4, _dec5, _dec6, _dec7, _dec8, _dec9, _dec10, _dec11, _dec12, _dec13, _dec14, _class, _class2, _descriptor, _descriptor2, _descriptor3, _descriptor4, _descriptor5, _descriptor6, _descriptor7, _descriptor8, _descriptor9, _crd, ccclass, disallowMultiple, executeInEditMode, menu, property, requireComponent, type, Color, LoadOp, StoreOp, BuiltinDepthOfFieldPass;
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function _initializerDefineProperty(target, property, descriptor, context) { if (!descriptor) return; Object.defineProperty(target, property, { enumerable: descriptor.enumerable, configurable: descriptor.configurable, writable: descriptor.writable, value: descriptor.initializer ? descriptor.initializer.call(context) : void 0 }); }
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function _applyDecoratedDescriptor(target, property, decorators, descriptor, context) { var desc = {}; Object.keys(descriptor).forEach(function (key) { desc[key] = descriptor[key]; }); desc.enumerable = !!desc.enumerable; desc.configurable = !!desc.configurable; if ('value' in desc || desc.initializer) { desc.writable = true; } desc = decorators.slice().reverse().reduce(function (desc, decorator) { return decorator(target, property, desc) || desc; }, desc); if (context && desc.initializer !== void 0) { desc.value = desc.initializer ? desc.initializer.call(context) : void 0; desc.initializer = undefined; } if (desc.initializer === void 0) { Object.defineProperty(target, property, desc); desc = null; } return desc; }
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function _initializerWarningHelper(descriptor, context) { throw new Error('Decorating class property failed. Please ensure that ' + 'transform-class-properties is enabled and runs after the decorators transform.'); }
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function _reportPossibleCrUseOfBuiltinPipelineSettings(extras) {
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_reporterNs.report("BuiltinPipelineSettings", "./builtin-pipeline-settings", _context.meta, extras);
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}
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function _reportPossibleCrUseOfBuiltinPipelinePassBuilder(extras) {
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_reporterNs.report("BuiltinPipelinePassBuilder", "./builtin-pipeline-pass", _context.meta, extras);
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}
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function _reportPossibleCrUseOfCameraConfigs(extras) {
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_reporterNs.report("CameraConfigs", "./builtin-pipeline", _context.meta, extras);
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}
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function _reportPossibleCrUseOfgetPingPongRenderTarget(extras) {
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_reporterNs.report("getPingPongRenderTarget", "./builtin-pipeline", _context.meta, extras);
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}
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function _reportPossibleCrUseOfPipelineConfigs(extras) {
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_reporterNs.report("PipelineConfigs", "./builtin-pipeline", _context.meta, extras);
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}
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function _reportPossibleCrUseOfPipelineContext(extras) {
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_reporterNs.report("PipelineContext", "./builtin-pipeline", _context.meta, extras);
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}
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return {
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setters: [function (_unresolved_) {
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_reporterNs = _unresolved_;
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}, function (_cc) {
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_cclegacy = _cc.cclegacy;
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__checkObsolete__ = _cc.__checkObsolete__;
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__checkObsoleteInNamespace__ = _cc.__checkObsoleteInNamespace__;
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_decorator = _cc._decorator;
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assert = _cc.assert;
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CCBoolean = _cc.CCBoolean;
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CCFloat = _cc.CCFloat;
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CCInteger = _cc.CCInteger;
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gfx = _cc.gfx;
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Material = _cc.Material;
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rendering = _cc.rendering;
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Vec3 = _cc.Vec3;
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Vec4 = _cc.Vec4;
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}, function (_ccEnv) {
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EDITOR = _ccEnv.EDITOR;
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}, function (_unresolved_2) {
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BuiltinPipelineSettings = _unresolved_2.BuiltinPipelineSettings;
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}, function (_unresolved_3) {
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BuiltinPipelinePassBuilder = _unresolved_3.BuiltinPipelinePassBuilder;
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}, function (_unresolved_4) {
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getPingPongRenderTarget = _unresolved_4.getPingPongRenderTarget;
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}],
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execute: function () {
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_crd = true;
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_cclegacy._RF.push({}, "11f31MOwIxHu6IJcdEUWU5t", "builtin-dof-pass", undefined);
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/*
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Copyright (c) 2021-2024 Xiamen Yaji Software Co., Ltd.
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https://www.cocos.com/
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights to
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use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
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of the Software, and to permit persons to whom the Software is furnished to do so,
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subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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*/
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__checkObsolete__(['_decorator', 'assert', 'CCBoolean', 'CCFloat', 'CCInteger', 'gfx', 'Material', 'renderer', 'rendering', 'Vec3', 'Vec4']);
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({
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ccclass,
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disallowMultiple,
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executeInEditMode,
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menu,
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property,
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requireComponent,
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type
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} = _decorator);
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({
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Color,
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LoadOp,
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StoreOp
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} = gfx);
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_export("BuiltinDepthOfFieldPass", BuiltinDepthOfFieldPass = (_dec = ccclass('BuiltinDepthOfFieldPass'), _dec2 = menu('Rendering/BuiltinDepthOfFieldPass'), _dec3 = requireComponent(_crd && BuiltinPipelineSettings === void 0 ? (_reportPossibleCrUseOfBuiltinPipelineSettings({
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error: Error()
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}), BuiltinPipelineSettings) : BuiltinPipelineSettings), _dec4 = property({
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group: {
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id: 'BuiltinPass',
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name: 'Pass Settings',
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style: 'section'
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},
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type: CCInteger
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}), _dec5 = property({
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group: {
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id: 'BuiltinPass',
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name: 'Pass Settings',
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style: 'section'
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},
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type: CCInteger
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}), _dec6 = property({
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group: {
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id: 'DepthOfField',
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name: 'DepthOfField (PostProcessing)',
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style: 'section'
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},
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type: CCBoolean,
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visible: true
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}), _dec7 = property({
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group: {
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id: 'DepthOfField',
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name: 'DepthOfField (PostProcessing)',
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style: 'section'
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},
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type: Material,
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visible: true
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}), _dec8 = property({
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group: {
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id: 'DepthOfField',
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name: 'DepthOfField (PostProcessing)',
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style: 'section'
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},
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type: CCFloat,
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min: 0,
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visible: true
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}), _dec9 = property({
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group: {
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id: 'DepthOfField',
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name: 'DepthOfField (PostProcessing)',
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style: 'section'
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},
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type: CCFloat,
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min: 0,
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visible: true
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}), _dec10 = property({
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group: {
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id: 'DepthOfField',
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name: 'DepthOfField (PostProcessing)',
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style: 'section'
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},
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type: CCFloat,
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range: [0.0, 2, 0.01],
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slide: true,
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visible: true
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}), _dec11 = type(CCFloat), _dec12 = property({
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group: {
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id: 'DepthOfField',
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name: 'DepthOfField (PostProcessing)',
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style: 'section'
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},
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type: CCFloat,
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range: [0.01, 10, 0.01],
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slide: true,
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visible: true
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}), _dec13 = type(Vec3), _dec14 = property({
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group: {
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id: 'DepthOfField',
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name: 'DepthOfField (PostProcessing)',
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style: 'section'
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},
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type: Vec3,
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visible: true
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}), _dec(_class = _dec2(_class = _dec3(_class = disallowMultiple(_class = executeInEditMode(_class = (_class2 = class BuiltinDepthOfFieldPass extends (_crd && BuiltinPipelinePassBuilder === void 0 ? (_reportPossibleCrUseOfBuiltinPipelinePassBuilder({
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error: Error()
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}), BuiltinPipelinePassBuilder) : BuiltinPipelinePassBuilder) {
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constructor() {
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super(...arguments);
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_initializerDefineProperty(this, "configOrder", _descriptor, this);
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_initializerDefineProperty(this, "renderOrder", _descriptor2, this);
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_initializerDefineProperty(this, "_enableDof", _descriptor3, this);
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_initializerDefineProperty(this, "_material", _descriptor4, this);
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_initializerDefineProperty(this, "_minRange", _descriptor5, this);
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_initializerDefineProperty(this, "_maxRange", _descriptor6, this);
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_initializerDefineProperty(this, "_blurRadius", _descriptor7, this);
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_initializerDefineProperty(this, "_intensity", _descriptor8, this);
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_initializerDefineProperty(this, "_focusPos", _descriptor9, this);
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// Runtime members
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this._clearColorTransparentBlack = new Color(0, 0, 0, 0);
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this._cocParams = new Vec4(0, 0, 0, 0);
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this._focusPosVec4 = new Vec4(0, 0, 0, 1);
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this._cocTexSize = new Vec4(0, 0, 0, 0);
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}
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// DepthOfField
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set dofEnable(value) {
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this._enableDof = value;
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if (EDITOR) {
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this._parent._tryEnableEditorPreview();
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}
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}
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get dofEnable() {
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return this._enableDof;
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}
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set dofMaterial(value) {
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if (this._material === value) {
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return;
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}
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this._material = value;
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if (EDITOR) {
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this._parent._tryEnableEditorPreview();
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}
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}
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get dofMaterial() {
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return this._material;
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}
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set dofMinRange(value) {
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this._minRange = value;
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}
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get dofMinRange() {
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return this._minRange;
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}
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set dofMaxRange(value) {
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this._maxRange = value;
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}
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get dofMaxRange() {
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return this._maxRange;
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}
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set dofIntensity(value) {
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this._intensity = value;
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}
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get dofIntensity() {
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return this._intensity;
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}
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set dofBlurRadius(value) {
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this._blurRadius = value;
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}
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get dofBlurRadius() {
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return this._blurRadius;
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}
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set dofFocusPos(value) {
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this._focusPos = value;
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}
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get dofFocusPos() {
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return this._focusPos;
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} // PipelinePassBuilder
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getConfigOrder() {
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return this.configOrder;
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}
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getRenderOrder() {
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return this.renderOrder;
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}
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configCamera(camera, pplConfigs, cameraConfigs) {
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cameraConfigs.enableDof = pplConfigs.supportDepthSample && this._enableDof && !!this._material;
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if (cameraConfigs.enableDof) {
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// Output scene depth, this is allowed but has performance impact
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cameraConfigs.enableStoreSceneDepth = true;
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++cameraConfigs.remainingPasses;
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}
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}
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windowResize(ppl, pplConfigs, cameraConfigs, window) {
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var id = window.renderWindowId;
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if (cameraConfigs.enableDof) {
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ppl.addRenderTarget("DofRadiance" + id, cameraConfigs.radianceFormat, cameraConfigs.width, cameraConfigs.height);
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}
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}
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setup(ppl, pplConfigs, cameraConfigs, camera, context, prevRenderPass) {
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if (!cameraConfigs.enableDof) {
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return prevRenderPass;
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}
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--cameraConfigs.remainingPasses;
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assert(!!this._material);
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if (cameraConfigs.remainingPasses === 0) {
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return this._addDepthOfFieldPasses(ppl, pplConfigs, cameraConfigs, this._material, camera, cameraConfigs.width, cameraConfigs.height, context.colorName, context.depthStencilName, cameraConfigs.colorName);
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} else {
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var prefix = cameraConfigs.enableShadingScale ? "ScaledRadiance" : "Radiance";
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var outputRadianceName = (_crd && getPingPongRenderTarget === void 0 ? (_reportPossibleCrUseOfgetPingPongRenderTarget({
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error: Error()
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}), getPingPongRenderTarget) : getPingPongRenderTarget)(context.colorName, prefix, cameraConfigs.renderWindowId);
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var inputRadianceName = context.colorName;
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context.colorName = outputRadianceName;
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return this._addDepthOfFieldPasses(ppl, pplConfigs, cameraConfigs, this._material, camera, cameraConfigs.width, cameraConfigs.height, inputRadianceName, context.depthStencilName, outputRadianceName);
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}
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}
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_addDepthOfFieldPasses(ppl, pplConfigs, cameraConfigs, dofMaterial, camera, width, height, inputRadiance, inputDepthStencil, outputRadianceName) {
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this._cocParams.x = this._minRange;
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this._cocParams.y = this._maxRange;
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this._cocParams.z = this._blurRadius;
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this._cocParams.w = this._intensity;
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this._focusPosVec4.x = this._focusPos.x;
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this._focusPosVec4.y = this._focusPos.y;
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this._focusPosVec4.z = this._focusPos.z;
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this._cocTexSize.x = 1.0 / width;
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this._cocTexSize.y = 1.0 / height;
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this._cocTexSize.z = width;
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this._cocTexSize.w = height;
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var id = cameraConfigs.renderWindowId;
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var tempRadiance = "DofRadiance" + id; // Blur Pass
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var blurPass = ppl.addRenderPass(width, height, 'cc-dof-blur');
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blurPass.addRenderTarget(tempRadiance, LoadOp.CLEAR, StoreOp.STORE, this._clearColorTransparentBlack);
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blurPass.addTexture(inputRadiance, 'screenTex');
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blurPass.setVec4('blurParams', this._cocParams);
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blurPass.setVec4('mainTexTexelSize', this._cocTexSize);
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blurPass.addQueue(rendering.QueueHint.OPAQUE).addCameraQuad(camera, dofMaterial, 0); // addCameraQuad will set camera related UBOs
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// coc pass
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var cocPass = ppl.addRenderPass(width, height, 'cc-dof-coc');
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cocPass.addRenderTarget(outputRadianceName, LoadOp.CLEAR, StoreOp.STORE, this._clearColorTransparentBlack);
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cocPass.addTexture(tempRadiance, 'colorTex');
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cocPass.addTexture(inputDepthStencil, "DepthTex");
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cocPass.addTexture(inputRadiance, "screenTex");
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cocPass.setMat4('proj', camera.matProj);
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cocPass.setMat4('invProj', camera.matProjInv);
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cocPass.setMat4('viewMatInv', camera.node.worldMatrix);
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cocPass.setVec4('cocParams', this._cocParams);
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cocPass.setVec4('focus', this._focusPosVec4);
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cocPass.addQueue(rendering.QueueHint.OPAQUE).addCameraQuad(camera, dofMaterial, 1);
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return cocPass;
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}
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}, (_descriptor = _applyDecoratedDescriptor(_class2.prototype, "configOrder", [_dec4], {
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configurable: true,
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enumerable: true,
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writable: true,
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initializer: function initializer() {
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return 0;
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}
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}), _descriptor2 = _applyDecoratedDescriptor(_class2.prototype, "renderOrder", [_dec5], {
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configurable: true,
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enumerable: true,
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writable: true,
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initializer: function initializer() {
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return 150;
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}
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}), _descriptor3 = _applyDecoratedDescriptor(_class2.prototype, "_enableDof", [property], {
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configurable: true,
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enumerable: true,
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writable: true,
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initializer: function initializer() {
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return false;
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}
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}), _descriptor4 = _applyDecoratedDescriptor(_class2.prototype, "_material", [property], {
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configurable: true,
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enumerable: true,
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writable: true,
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initializer: function initializer() {
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return null;
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}
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}), _descriptor5 = _applyDecoratedDescriptor(_class2.prototype, "_minRange", [property], {
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configurable: true,
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enumerable: true,
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writable: true,
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initializer: function initializer() {
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return 0;
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}
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}), _descriptor6 = _applyDecoratedDescriptor(_class2.prototype, "_maxRange", [property], {
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configurable: true,
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enumerable: true,
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writable: true,
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initializer: function initializer() {
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return 2;
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}
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}), _descriptor7 = _applyDecoratedDescriptor(_class2.prototype, "_blurRadius", [property], {
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configurable: true,
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enumerable: true,
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writable: true,
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initializer: function initializer() {
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return 1;
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}
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}), _descriptor8 = _applyDecoratedDescriptor(_class2.prototype, "_intensity", [property], {
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configurable: true,
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enumerable: true,
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writable: true,
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initializer: function initializer() {
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return 1;
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}
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}), _descriptor9 = _applyDecoratedDescriptor(_class2.prototype, "_focusPos", [property], {
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configurable: true,
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enumerable: true,
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writable: true,
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initializer: function initializer() {
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return new Vec3(0, 0, 0);
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}
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}), _applyDecoratedDescriptor(_class2.prototype, "dofEnable", [_dec6], Object.getOwnPropertyDescriptor(_class2.prototype, "dofEnable"), _class2.prototype), _applyDecoratedDescriptor(_class2.prototype, "dofMaterial", [_dec7], Object.getOwnPropertyDescriptor(_class2.prototype, "dofMaterial"), _class2.prototype), _applyDecoratedDescriptor(_class2.prototype, "dofMinRange", [_dec8], Object.getOwnPropertyDescriptor(_class2.prototype, "dofMinRange"), _class2.prototype), _applyDecoratedDescriptor(_class2.prototype, "dofMaxRange", [_dec9], Object.getOwnPropertyDescriptor(_class2.prototype, "dofMaxRange"), _class2.prototype), _applyDecoratedDescriptor(_class2.prototype, "dofIntensity", [_dec10], Object.getOwnPropertyDescriptor(_class2.prototype, "dofIntensity"), _class2.prototype), _applyDecoratedDescriptor(_class2.prototype, "dofBlurRadius", [_dec11, _dec12], Object.getOwnPropertyDescriptor(_class2.prototype, "dofBlurRadius"), _class2.prototype), _applyDecoratedDescriptor(_class2.prototype, "dofFocusPos", [_dec13, _dec14], Object.getOwnPropertyDescriptor(_class2.prototype, "dofFocusPos"), _class2.prototype)), _class2)) || _class) || _class) || _class) || _class) || _class));
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_cclegacy._RF.pop();
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_crd = false;
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}
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};
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});
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